3d geometry exporters for second life

And so it begins.. what was once a neat trick now becomes a real feature. Build 3d stuff in a “real” 3d drawing program, and export it to a set of data that Second Life can translate into OpenGL primitives. Good. Now, Google, command-c, command-v, command-option-s… Oh, wait, does that conflict with google earth interests? I’ll have to ask Nate about that.

(click here if the movie doesn’t play)

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